So this is where I quarantine my work long enough to deem it safe to move on to my website.
I'm a freelance illustrator/designer/art director and if you think I can help with your project, want to offer words of encouragement or simply say hi, feel free to get in touch.
Monday, 6 October 2014
Saturday, 6 September 2014
So we have the view of a sun from within an asteroid field, a gas giant with moons, so many moons, and the tail of a comet hurtling through space.
I have a few more ideas for further entries into this series as I was really pleased with how they turned out but thought I'd just post these for now.
Friday, 25 July 2014
*Due to new legislation one must now refer to ones staff as Henchpersons in order to reflect gender equality. They must also avoid heavy lifting.
Their costumes were designed to indicate their role within this evil organisation, each unique and instantly recognizable even when shrunk to a few pixels high.
This final image brings all the elements together and illustrates a potential screen shot form the final game where the player can see their lair and the resources at their disposal.
The hue of the floor would be customisable so on invading an enemy base you would likely notice a subtle change in the environments as you attempted to sabotage your opponents attempt at global domination.
Monday, 21 July 2014
Art © Gukis
Tuesday, 15 July 2014
Initially I worked up a quick image of two villains beginning their quest for global domination.
Tuesday, 24 June 2014
I'm pretty sure this wont be the last time I draw the place as Pratchett's books have the ability to spark my imagination like almost no other work of fiction.
Sunday, 15 June 2014
Sunday, 4 May 2014
Wednesday, 16 April 2014
Now I want a Golden Eagle. Even more.
Tuesday, 25 March 2014
I've been out of the house early enough to see the sun rise a few times recently and while this isn't an interpretation of any particular location, its a refreshing site to see the valleys still cool with dew and mist as summer comes crawling our way.
Monday, 17 March 2014
I recently saw a competition about designing a warrior and so began throwing around shapes and colours but after a while I diverted from the brief of creating a character so I gave up and just created an image rather than the character himself.
I imagine when battles were fought hand to hand with blades and pikes that the survivors would number very few an in some cases they would come down to the last two or three warriors desperately and exhaustingly swinging blades in a last ditch attempt to stay alive.
Saturday, 22 February 2014
Off the back of that fling I was finally teased into doing something I've rarely attempted: Hard surface illustration. Namely, a giant Mecha. (For the uninitiated, that's a robot. A big one. That you wear.)